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- Category: Mods
Ever since Half-Life was released, several mods have attempted to recreate the look and feel of its early test versions. Using the handful of screenshots and videos released up until 1997 (when Valve wiped the slate clean and began almost from scratch, unhappy with the results so far), they've tried to painstakingly build the game that would have been originally released. Some people just find the atmosphere of the early alphas and betas captivating. Not me, I'll confess. I think they looked horrible.
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- Category: Blog
After my previous article, I'll continue this series meant to help classic console players gather an ideal collection to play games as close to the original experience as possible, without modifications. This time we'll learn which video (and audio) outputs produce the best native quality. I'll try to keep it brief.
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- Category: Games
For reasons I don't remember, I never played Tron 2.0 when it was originally released, despite reading enthusiastic reviews for its PC version (8 out of 10 and above). I guess my gaming budget was too constrained back then, and 2003 was an intense year. Didn't even try the demo. I filed it somewhere in my long term memory, next to other "to-dos" (a list that sadly grows at a higher rate than I can scratch items off it). At an unspecified date I purchased it on GoG while it was on sale, and it was only last week that I finally cleared it.
My conclusion? A bittersweet experience. While I can't strictly talk about a failure, I was expecting much, much more. There's something going for it, sure. Hidden beneath its layers there's a quality game that wants to be enjoyed. But there are some barriers (or should I say firewalls?) that prevented me from fully doing that.
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- Category: Mods
A small (but not excessively short) mod that lacks a proper story but at least gives you an interesting pretext: to infiltrate a research facility and retrieve a living specimen of the unique green chumtoad, escaping afterwards. It offers up to an hour of entertainment, or half that if you know you way around HL blindfolded.
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- Category: Blog
Like many kids of my generation, I began my video game "career" by playing with consoles. Later, from 2002 on, I became a hardcore PC gamer and mostly cast them aside, barely looking back. It wasn't until years later, with some money to spare and a renewed interest in old software, that I began a modest collection of console hardware and physical games. You see, I have a strict no-piracy-at-all rule, even when it comes to abandonware.