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- Category: Mods
It could be considered the third of Half-Life's expansions, and like the first two (Opposing Force and Blue Shift) it was also developed by Gearbox Software. This one took a different approach, as it is a multiplayer-oriented experience designed to be played cooperatively. Originally released as part of the PS2 port of HL, it can be played on PC as a mod.
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- Category: Games
Where do I begin? Maybe with the conclusion: it's great, go play it. Gosh, do I really need to explain it by writing some paragraphs? You won't take my word for it, will you?
(Sigh...)
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- Category: Software
It's been longer than I wanted without an update, as I've been a little busy, so let me show you why.
Last month the first stable version of the free and open source GIMP 3 image editor was released. As it happens, I wrote a plug-in for GIMP a while ago, called Image2GB, which allowed me to export an image to the format used by the Game Boy C SDK, GBDK (which is currently maintained by the community as GBDK-2020). This was 5 years ago and while I've updated it a few times, it was still a GIMP 2-only project. So a couple of weeks ago I mustered my courage to begin the task of porting it to the new version of the software.
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- Category: Mods
One of those mods with a long and tortuous development process, maybe even a record holder given that news about it began surfacing in 2002, but it wasn't until 2021 that it was finally released, surviving many cancellation threats. The Victors expands RTCW with a new campaign focused on a Soviet agent who, after evading capture, must undertake a series of missions behind enemy territory, deep in occupied Ukraine.
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- Category: Stories
Once again, it took me more than a year to write my next (and fourth) story. Luckily, 2019 was my most prolific year by far, with a total of four (yes, that's 4) stories. Are all geniuses this inconsistent? Just curious, given that I'm sadly not one of them.