A nice map that makes honor to its name. In an interesting approach, you'll navigate a big warehouse that is quite long but also narrow.

It won't be as straightforward as it sounds, as the warehouse is effectively divided in several areas separated by obstructions (think stacked containers and the like), that will force you to find a way through them (or above, as the height of the environment allows for additional routes up there). A feature I liked was that, at a certain point, you must take a detour by choosing either left or right, adding a small replay value. In the end, it'll take about 20 minutes of your time, unless you become stuck. And...

No, it won't be as easy as jumping on the boxes till the end.

I got stuck. More than once. Which is why I must detract from the score. Several times it wasn't really obvious where to go or what to do, and to my real shame I had to look a video playthrough. While I don't demand an on-screen indicator pointing me exactly to the next waypoint, a bit of gameplay design hinting towards it would have been optimal. There were a few places where the surrounding architecture suggested they may be traversable, yet they weren't; sometimes it was the other way around. A great mapping skill, as seen here, can be stained by such silly mistakes. It's okay to add detail and a little "noise" to liven up the map, but don't confuse the player in the process with false hopes of dead ends.

A delightful sight after what you just went through: your way out.

The gameplay consists of fighting enemies and getting to the end of the warehouse, where a nicely planned scripted sequence will have you on your heels. I won't spoil anything, but I enjoyed that part a lot. Really felt the tension. After that, you can take a slow breath and walk to your freedom. In summary, a well made piece, but I'd have liked to "find the exit" on my own, and trust me, I spent half an hour combing every corner once and again, wondering what I'd missed. Perhaps you'll be luckier?

Playing

TWHL or ModDB.

Score:

7.5